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Topic: SN2 Unlock #4

 
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I'm not sure why it's now not posted on the site, but for those who missed it-

All on the right pad hit the up arrow 10 times, hit the right arrow, hit the down arrow 10 times, then hit the right arrow and left arrow on the right side, and finally the right and left arrow on the left side.

 

So basically it's Right Side(UUUUUUUUUURDDDDDDDDDDRL) Left Side (RL)

Unlocks Bloody Tears, Jupiter, and Saturn for normal play, 2 courses, TMP for final stage, Hades for Extra Stage, and Pluto for EES.

        

Topic: National Tournament?

 
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http://www.ddronlinecommunity.com/forums/2/forum_topics/238

Topic: DDR Contest and Party in Las Vegas

 
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"Event Sponsored by: Konomi"

 

And stop spamming this already, ugh.

Topic: DDR X Song List - Official Discussion Thread

 
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As far as I know Butterfly and Dub I Dub aren't remixes, they're simply the same songs with new steps as well as shifted steps (Butterfly oni now heavy, heavy now standard).  I could be wrong and ask Duk about it again, but I'd think he'd know if they were some remixes (or it could be that it was ungodly loud at E3 around the DDR booth and he couldn't really hear the song).

 

Even so, he said Butterfly's preexisting stepcharts were there.

Topic: Dallas / Fort Worth Texas DDR

 
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http://www.bemanitx.com

Topic: DDR X (US PS2)...Partial Songlist this year?

 
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I'm not sure how SN2 was handled, but I'm guessing they'll post the default songlist before the game is released.  If you think about it, the default songlist contains all the licenses from various big name artists, and those are usually the artists Konami wants to show people that they're in the game so they'll have more incentive to buy it. ("Justin Timberlake has a song in the game?  Well now I want to buy it!").  Conversely, those artists also want the publicity of their song(s), and that can only be done if the default list is revealed (ex - someone sees the default songlist, goes onto Youtube to listen to the various songs in the game, discovers a new song that they really like by an artist they haven't heard of, and they go off and buy that artist's CD.)

Topic: Poll Question: How many hours a day do you play DDR?

 
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Well I don't play everyday, but usually when I do play it's more than 2 hours @ the arcade.

Topic: Dance Dance Revolution X (AC) Discussion.

 
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If the only chart they made was Faint, then I'm glad they didn't do more haha. But to be fair, that cover was awful, so I'm not sure how much they could do with it.

 

But I had heard rumors that the team had done several charts, the only ones of which I can remember are CaptivAte ~Chikai~, and Angelus?

Yeah, there isn't a whole lot you could do with Faint chartwise, and I'm sure they also had certain restrictions when making the chart.  It's very well possible they were told that the heavy steps had to be a 6 or 7 max.

Now that you mention it, I'm also pretty sure I heard Angelus was made by KOA (which also happens to be one of the better charts in the game).  Not sure about Captivate, but it's very well possible it was made by KOA too.

I'm also convinced the same person has made charts for all the boss songs in SN2 (Hades, NGO, Dead End Groove Radar, Pluto and Relinquished).  That person also deserves to be fired =/

Topic: Dance Dance Revolution X (AC) Discussion.

 
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Just curious to know if those charts would be created by the KOJ or KOA team.

Hahahaha, sadly KOJ.  KOA is usually lucky to get anyone to make any charts for the arcade versions (as far as I know, the only chart that was made at the California studios for SN2 arcade was Faint).

Topic: DDR National Tournament in the Works

 
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Sorry for the bump but I was wondering if there is any updates to this event of any kind.

Well originally they were talking about running a national DDR tournament in conjunction with a national Metal Gear Online competition, and were talking about possibly doing it through MLG or WCG.  If you paid attention to E3, Konami announced they would have a national MGO tournament, but said nothing about DDR, so obviously that idea fell through.

(On another note, I was also told they were planning to run a "huge" DDR tournament at PAX.  On home versions.  Interestingly enough, if you look at the attendance list that came out for PAX, Konami isn't on it.)

I heard rumors also that a Konami Rep was also going to be at the US Open as well and since that event has pass, did this happen?  Thanks.

Well technically a Konami rep was there (Dukamok).  But no, the main person (Gail) wasn't there, and she told me originally that she'd see if she could go if E3 wasn't in the way.  E3 started 48 hours after the tournament ended.

I know Ryan's been working with people trying to see if they can put together a tournament, and quite frankly he can do more than I can do at this point.  Realistically though, I wouldn't expect to see a national tournament this year (unless I'm really surprised).

HOWEVER...

After the US Open, we discussed the possibility of running a joint DDR and ITG tournament at the next Open.  Because of DukAmok's position, he's able to rent out machines from Konami's location in El Segundo, and if I remember right he said they had EIGHT SN2 cabs.  The idea is we'd be able to borrow a couple of the SN2 cabs (or, if it's out by then, DDR X), truck them down to wherever the tournament location is, and run a joint DDR and ITG tournament.  We'd be using mint condition machines straight from Konami's office, brought to us by someone who works for Konami, so in that sense it would be as close to a national Konami DDR tournament as possible =) 

Topic: Modifiers

 
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kalamari - Stepmania's default Stepmania.ini/metrics.ini has the line Disqualification=0, meaning DQed mods won't disqualify your scores.  Change it to 1 and it does (and on ITG, obviously the line is a 1 by default).

Personally I could care less if CMods show up on DDR or not.  I'm not entirely sure if DDR's engine the way it currently is could even produce CMods, nor do I know if the current programmers want to take the time to modify it.

As for speed mods, I certainly want to see more, and as previously reported, in Universe 3 we're getting that request.  While I'm thrilled about that, I just hope we can also see that be transplanted into X and future arcade versions.  While I definitely feel that a lot of our requests on this site have been taken into account by Konami's US team (the team that makes the Universe series), I'm not so sure Konami's Japanese team has been hearing those requests (the team responsible for the "core" DDR series).

Topic: Free Bird Solo Cover = Possible Boss Song?

 
Posted by EvilDave219
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A 10 minute song being cut into a 1:45 long boss song?

 

No.

Topic: The V-RARE Giveaway Thingy...status?

 
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I've still got mine lolz.

Topic: bar ***ing

 
Posted by EvilDave219
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If both players AAA any song, then that won't be what determines who wins.

Also, most playing isn't competition level. And any half decent tournament usually includes a nobar specific section.

I just got back from a national ITG tournament last week and there wasn't a no bar section.  I have never been in a tournament that had a specific no bar section in it in my 6 years of playing DDR and ITG, and I've been in 100+ person tournaments.  Want to know why there's never a no bar side tournament?  Because serious tournament level players don't care if you use bar or not.  You have no idea what you're talking about.

Topic: Dance Dance Revolution X (AC) Discussion.

 
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yeah I like the new rating system, but I'm hoping a lot of these ratings are just errors that will get fixed once the game is released.

Topic: Dance Dance Revolution X (PS2) discussion.

 
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I doubt they're just doubling difficulties.  Butterfly oni, a decent 8 footer, is currently in the midrange of an 11/20.  That tells me the skill cap will be much higher in this game.  I'd see Max300 being like a 16 on this scale.

Topic: Dance Dance Revolution X (PS2) discussion.

 
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Alrighty, just spoke to Ryan again, found out some new info for everyone-

DDR:X -

There aren't a whole lot of songs currently on the demo. As mentioned, the foot rating has been expanded. He said there are 10 bars that are displayed. If a song is rated a 1-10, they are filled with yellow. If they are 11-20, they cover each yellow bar in red. This means songs can theoretically go up to 20, though the hardest chart he said on the demo was rated a 13.

Butterfly's oni steps are now expert/heavy, and are rated 11, and it's heavy steps are now standard/difficult.

If I remember right, Ryan said Dub I Dub heavy was a 13, and was decently difficult.

Currently 2 songs have shock arrows - Dub I Dub challenge, and Butterfly challenge, and I also think they are the only 2 songs currently with challenge steps. However, they are simply the light steps with shock arrows on them. After speaking with Ryan, we both think they are simply beta steps to just show off what they could be.

Shock arrows - instead of coming up 1 at a time, they always come up in a row covering all 4 arrows. Not sure if that's conventional for all songs with shock arrows or if they just did it for these.

As of right now the speed mods are the exact same standard DDR speed mods.

Universe 3-

Has expanded speed mods as mentioned, they go from 1x to 5x in .5 increments, as well as 6x, 7x, and 8x.

Concerto in Blue is on here, it's a 10 footer and supposedly a really really good one.

Hottest Party 2-
It has speed mods OMG!

Uh, I'll post more if I can remember.

Topic: Dance Dance Revolution X (PS2) discussion.

 
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A "Significantly larger song list" as far as I know is a lie, it's still your standard 70ish songs.

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